CS 4554- Computer Graphics I: Instructions for Assignment 0

Requirements

Windows Users

Download OpenGLSample_Win.zip and extract it

1. Open the Visual Studio Project "SimpleGLUT.sln"

2. Click "Local Windows Debugger" to build and run.

Mac Users

Download OpenGLSample_Mac.zip and extract it

1. Open the Xcode Project: “OpenGLSample.xcodeproj”

2. Change the file path to the absolute path in line 35:

            from

            g_model.LoadModel( "/Data/car.d2" );

            to

            g_model.LoadModel( “Users/xxx/.../xxx/Data/car.d2" );

3. Click build and run

More *.d model files can be found at Models and Related Stuff

Additional Help Information

OpenGL Tutorials