Morphing ("metamorphosis") is a smooth transition between two objects (images, volumes, geometric models). This research focuses on improving morphs between 3D geometric models. Geometric morphing can be viewed as 3 distinct problems: correspondance, interpolation, feature specification. Correspondance refers to how points on one surface get mapped to points on another surface. Interpolation refers to how an object transitions to a new object (the actual transformation process).
Feature specification refers to a users ability to control how features of a source object get mapped to features of destination object (including mid-morph feature control). In this research, we focus on problems of interpolation and feature-based morphing.
Participants: Randy Rohrer, Pavadee Sompagdee, James Hahn