Mac Users Instructions

     2.     In main.cpp, change the path of model: g_model.LoadModel("data/car.d2"); to your local copy of the file (be sure to copy the full path).

  • Compile and Run the application.
  • Use the sample application provided to load and draw any model you want.
  • Source codes are located in the folder Source/.
  • Models are located in the folder Data/.

 

 Note: the OpenGLSample.zip should be linked to the attached folder.