CS 4554- Computer Graphics I: Instructions for Assignment 0
Requirements
Windows Users
Download OpenGLSample_Win.zip and extract it
1. Open the Visual Studio Project "SimpleGLUT.sln"
2. Click "Local Windows Debugger" to build and run.
Mac Users
Download OpenGLSample_Mac.zip and extract it
1. Open the Xcode Project: “OpenGLSample.xcodeproj”
2. Change the file path to the absolute path in line 35:
from
g_model.LoadModel( "/Data/car.d2" );
to
g_model.LoadModel( “Users/xxx/.../xxx/Data/car.d2" );
3. Click build and run
More *.d model files can be found at Models and Related Stuff
Additional Help Information
- More models can be found here : Model Geometry Collection Site
- Model format : 3D Model File Description
- Please refer to the Running OpenGL Instruction for more information