Festival of Animation Fall 2020
You can join the festival on Friday, December 11th from 6:00 PM to 8:00 PM using the Mozilla Hubs, a real-time communications platform for Virtual Reality, Augmented Reality, Desktop, Laptop, Mobile, or however else you browse the internet. You will be able to tour the festival locations similar to an art gallery and meet with your friends and attendees remotely via an avatar to represent yourself.
How to Join the Festival of Animation Virtually
If you have not accessed Hubs before you need to choose a name and avatar. You don't need an account to use Hubs, but some features are only available if you sign in.
You can explore how to move around in Hubs by getting familiar with controls on touch screens (mobile phones and tables), keyboard and mouse (desktops/laptops), VR headsets, and gamepads, for making the Hubs experience enjoyable.
Terms of Service: Please refer to the Terms of Service which explains your rights and responsibilities and Privacy Notice when you use Hubs by Mozilla.
What to expect at the Festival?
Projects from AR/VR, Computer Animation, Gaming, Design of Human Computer Interface, and Design of Interactive Multimedia classes will be showcased in individual virtual rooms from 6:00 PM until 7:45 PM.
Walk around...visit each room...be amazed...chat...have fun!
Prizes! A jury of CS faculty will review and select Best Creation/Design per class.
Audience Awards! Virtual Festival attendees will vote for the exhibited projects to choose the winners for the "Audience Award". More details on voting will be provided at the festival.
The Prize Winners and Audience Awards will be announced starting at 7:45PM in the Welcome Hall.
What if I do not have a VR Headset?
Hubs works across platforms. Got a VR headset? Awesome! If not, you can use your desktop computer, laptop, tablet, or mobile device.
Please put on your headphones. Echo and feedback will ruin the experience for everyone!
Finally, please remember that this is an academic event, and you should abide by the GWU Code of Conduct, as if you were physically at the festival on campus.
Looking forward to virtually meeting with you at the Festival of Animation!
|AR Room||Danny Nsouli’s Shooting Game|
|VR Room||Tianyou Bao’s Music Master|
|Animation Room||Mobai Wang for the physics-based fluid simulation|
|Game Design Room||Running Panda by Jianghai Hu and Zhiyao Wang|
|HCI and Multimedia Room||Brooke Claroni & Zeyuan Feng|
|AR Room||AR #13: Magic Newspaper - Vedant Shrivastava|
|VR Room||Museum of Renaissance Musical Instruments - Vedant Shrivastava|
|Animation Room||#2 WCSPH Fluid Simulation by Mobai Wang|
|Game Design Room||#5: Running Panda: Jianghai Hu and Zhiyao Wang|
|HCI and Multimedia Room||Project #5: Yufei Li & Zhiyao Wang (HCI)|
|Best Room||AR Room|
How to participate in Spring 2020 Festival of Animation
Dr. Louai Adhami Computer Graphics I
Dr. Juman Byun Computer Games
Dr. James Hahn Computer Graphics II, Computer Animation
Dr. Hurriyet Ok AR/VR, Organizer of the Festival
Jing Guo VR room
Shiva Omrani AR room
Mobai Wang Welcome Hall
Dr. Xiao Xiao Research room
Shang Zhao Research, Multimedia, Nostalgia rooms
Winners selected by jury
· Computer Graphics 1: Kevin Deems for his elegant use of lighting and textures.
· Computer Graphics II: Zheming Gu for the excellent implementation of ray tracing and bump mapping.
· VR: Yihan Chen for the VR design and excellent immersive experience
· AR. Tim Lytkine for the educational and interactive mobile AR app, for its effective use of WebAR technology with voice command feature.
· Multimedia: Ajmal Kukkangai's project for its complexity, great interactive experience, and excellent creation and use of multimedia.
Winners selected by audience
· Computer Graphics I: Jekko Syquia
· Computer Graphics II: Mobai Wang
· VR: Avi Duhan
· AR: Shiva Omrani
· Multimedia: Vedant Shrivastava
The Welcome Hall
Interactive Multimedia Room
Computer Graphics I Room
Computer Graphics II Room
Winners of Festival of Animation Fall 2014 Animation Category
"Turtle Robot" by Junjie Wang
- CSCI 4552: Computer Animation I
"Hurting Pride" by Johnathan O'Connor
- CSCI 4552: Computer Animation I
Winner of Festival of Animation Fall 2014 Game Development Category
"The Lost Bit" by Athoug Alsoughayer, Ahmed Elamin and Johnathan O'Connor
- CSCI 4455: Computer Game Design&Programming
Winner of Festival of Animation Spring 2014 Animation Category
"Gem Wars" by Zaid Ibrahim - CSCI 4552: Computer Animation I
Winner of Festival of Animation Fall 2013 Animation Category
"Fluid Smoke" by Lei Ding - CSCI 6555: Computer Animation
"Dog Pilot" by Kaiubi F Santos - CSCI 4552: Design of Computer Animation I
Winner of Festival of Animation Fall 2012 Animation Category
"Escaping Dragon's Keep" by Ke Sun - CSCI 4552: Computer Animation I
Winner of Festival of Animation Spring 2012 Animation Category
"Trials of the Heart" by Andrew Olowude - CSCI 4553: Computer Animation II
A couple discovers that not all love stories have a happy ending.
Winner of Festival of Animation 2011 Game Development Category
The completeness of Battle Fly by Han Yinchong won the game development category of Festival of Animation at The George Washington University.
Honorable Mention in Festival of Animation 2011 Game Development Category
An original, creative game play of Bottoms Up by Chris Bernal earned him an honorable mention.
Submitted Animations for Fall 2006 .MPG
First Row by: Timothy Kim, Hind Saddiki, Tyler Siddell
Second Row by: Justin Street , Andre Keuck, Jeremy Sadwith
Richard Bobell from
CS181 : Design of
Chris Covington from
CS185 : Computer Graphics I
PhD Students in Computer Graphics Lab
The candidates at Festival of Animation (2014 Fall)
The winners for the
Rizwan Sattar, James Sibert,
and Aaron Kieldsing
The candidates who have been nominated
for the George Award (2002 Spring, Fall)
A Little Love Story
WMV ( 2.63M)
Ayaka Kanke 2000
Jiggly the Clown
Yincheng Shih 2000
Tina Ma 2001
The Causal Agent
Philipp Wassibauer 2001
Haboo Wanna Box
Nayef Al Hezayen 2002
The Big Day (1.41M)
Rizwan Satter 2002
Tina Ma 2002
Fade & Reflect
Alex Hanisch 2003
The Rootin' Tootin'
Emerik Uy 2003
The Super Dee-Dupper
Ody Uy 2003
Institute for Computer Graphics
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